public interface ExecutionEngineDescriptor {
String getEngineName();
ImageIcon getEngineIcon();
boolean canExecute(Element element);
ExecutionEngine createEngine();
boolean canAnimate(PresentationElement element);
boolean isAutoDiagramOpened();
boolean canDebug();
boolean canUserTriggerEvents();
boolean isDiagramPerSession();
boolean isHasIdle();
boolean isFindEngine(Element element);
List<? Extends ValidationSuite> getValidationSuite();
}
TEXT
The new execution engine descriptor must implement the ExecutionEngineDescriptor or extend the AbstractExecutionEngineDescriptor abstract Class. You can find details about these Classes in JavaDoc.
public class MyExecutionEngineDescriptor extends AbstractExecutionEngineDescriptor {
@Override
public boolean canExecute(Element element) {
return element instanceof Interaction;
}
@Override
public ExecutionEngine createEngine() {
return new MyExecutionEngine(this);
}
@Override
public String getEngineName() {
return "My Execution Engine";
}
}
TEXT
The created execution engine descriptor must then be registered to the simulation manager (see (2026x) Registering an execution engine to the Simulation Manager).