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The following ALH API checks whether a particular object is in a specific state name.
On this page
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Checking the State of an object
Getting the current State of a runtime object
You can use the following ALH API to get the current State of a specified object. If the object has more than one active State, it returns the first active state. The API returns the instance of the state.
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boolean inState(Object_ object, String stateName)
boolean inState(String stateName)ALH.getState(object) |
The following code fragment shows how to get the current state of a specified object using ALH API
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ALH.getState(self); ALH. |
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getState(self).getName() //To get name of the state instance use .getName() |
Checking the State of an object
You can use script to check state of an object. You can use
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the fUML object syntax,
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with object.in("stateName"). For example:
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- "Operating");
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Alternatively, you can check the state of an object using ALH API. The API returns the Boolean value.
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State getState(Object_ object)ALH.inState(object, "stateName")
ALH.inState("stateName") // Returns true or false. |
Unless the object is specified, it will use the current active object, for example:
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if (ALH. |
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It returns the Instance of the following
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com.nomagic.uml2.ext.magicdraw.statemachines.mdbehaviorstatemachines.State. |
inState("Operating")) {
force=ccForce
} else {
force = acc*2
} |
Checking a visited State
You can use following ALH API to check the visited state. You can check whether a specified State was visited by calling the following command.
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ALH.wasInState( |
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"stateName") |
The following code fragment shows how to check whether a specified State of State Machine, e.g., State1, was visited through ALH API.
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ALH.wasInState("State1"); // Returns true or false. |
Checking if an
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activity is being simulated
You can use the script to check if an object performs a specific activity. You can use the fUML object syntax with object.performs("activityName"). For example:
- self.performs("Driving");
Checking if an object is busy
You can use the script to check if an object performing any behavior. You can use the fUML object syntax with object.isBusy(). For example:
- self.isBusy();