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You can use the following ALH API to get the current State of a specified object. If the object has more than one active State, it returns the first active state. The API returns the instance of the state.
ALH.getState(object) |
The following code fragment shows how to get the current state of a specified object using ALH API:
ALH.getState(self); ALH.getState(self).getName() //To get name of the state instance use .getName() |
You can use script to check state of an object. You can use the fUML object syntax, with object.in("stateName"). For example:
Alternatively, you can check the state of an object using ALH API. The API returns the Boolean value.
ALH.inState(object, "stateName")
ALH.inState("stateName") // Returns true or false. |
Unless the object is specified, it will use the current active object, for example:
if (ALH.inState("Operating")) {
force=ccForce
} else {
force = acc*2
} |
You can use following ALH API to check the visited state. You can check whether a specified State was visited by calling the following command.
ALH.wasInState("stateName") |
The following code fragment shows how to check whether a specified State of State Machine, e.g., State1, was visited through ALH API.
ALH.wasInState("State1"); // Returns true or false. |
You can use the script to check if an object performs a specific activity. You can use the fUML object syntax with object.performs("activityName"). For example:
You can use the script to check if an object performing any behavior. You can use the fUML object syntax with object.isBusy(). For example: