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- ECMLScript/Javascript (default)
- Beanshell
- Groovy
- Python
- Ruby
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This section explains the existing predefined variables of Action Scripts and demonstrates the use of ALH scripting with the following APIs
- Getting a Structural Feature Value
- Specifying a Structural Feature Value
- Calling a Specific Behavior
- Calling a Specific Operation
- Creating a Run-time Object
- Creating a Signal Instance
- Sending a Signal Instance to a Specific Target Object
- Getting a Token Value
- Getting the Current State of a Run-time Object
- Getting the Last Signal Instance from a Run-time Object
- Evaluating an Expression
- Creating an ArrayList in Java
- Checking the State of an Object
- Adding a Value to an Object
- Removing a Value of an Object
- Getting a Context
- Accessing Current Simulation Time
- Accessing the Simulation Time Unit
- Adding a Value to a Global Variable
- Getting a Value from a Global Variable
- Removing a Defined Global Variable
- Checking an Existing Global Variable
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