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  • ECMLScript/Javascript (default)
  • Beanshell
  • Groovy
  • Python
  • Ruby

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This section explains the existing predefined variables of Action Scripts and demonstrates the use of ALH scripting with the following APIs

  • Getting a Structural Feature Value
  • Specifying a Structural Feature Value
  • Calling a Specific Behavior
  • Calling a Specific Operation
  • Creating a Run-time Object
  • Creating a Signal Instance
  • Sending a Signal Instance to a Specific Target Object
  • Getting a Token Value
  • Getting the Current State of a Run-time Object
  • Getting the Last Signal Instance from a Run-time Object
  • Evaluating an Expression
  • Creating an ArrayList in Java
  • Checking the State of an Object
  • Adding a Value to an Object
  • Removing a Value of an Object
  • Getting a Context
  • Accessing Current Simulation Time
  • Accessing the Simulation Time Unit
  • Adding a Value to a Global Variable
  • Getting a Value from a Global Variable
  • Removing a Defined Global Variable
  • Checking an Existing Global Variable

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